Tuesday, 20 December 2011

Skinshifter and Friends (16-5 FNM Record)


Jund is back with a vengeance!

As I ‘ve been doing for the past few months, I’ll build a deck and play it for 2x weeks at 2x stores and see how it fares. I wasn’t able to win BOTH of the tournaments these past two weeks (Darn it! My 3 win in a row streak is broken!), but I won the LA Mood battle 10-1 (5-0) and only went 6-4 (2-2) at Imperial. I had to face BOTH of my playtest partners at Imperial, and lost to Eric playing WW Humans and Dobbs playing Bant Pod.

Congrats to Dobbs BTW! He not only won the tournament ON HIS BIRTHDAY but we went to the casino after and each won $17! WE’RE RICH, BITCHES!! Hahaha. HBD again Mr.D! :)

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Here is the deck list!

Creatures

4x Birds of Paradise
4x Skinshifter
4x Daybreak Ranger
3x Bloodline Keeper
2x Oliva Voldaren
2x Wurmcoil Engine
2x Inferno Titan
21

Spells

3x Arc Trail
4x Rampant Growth
3x Garruk Relentless
1x Batterskull
11

Lands

2x Kessig Wolf Run
23x Other Lands that make colors!
25

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Every single card aside from Rampant Growth is Card Advantage and has the potential to run a 2-for-1 on your opponent OR even more!

Daybreak Ranger is insane if he resolves on Turn 2. Versus control he’s a healthy 4/4 for 3 and against aggro he’s an unstoppable machine gun. I played 1x of him against a tempered steel opponent and that’s all I had to do to win! He stayed active and picked off a guy every turn… even through a resolved tempered steel!

BoP and Rampant Growth are there to set up a T3 4 drop… of which I found there to be waaayyyy too many! Sometimes you’d get stuck if you didn’t draw that 4th land, which was what happened to me when I lost VS. both Dobbs AND Eric. Even w / 25 lands and 8 accelerators you still run that risk, but I feel that the land base and accelerator choices are correct for the time being.

Olivia / Bloodline Keeper were impressive to say the least! If I was untapping w / Olivia, I was going to win. At one point I had 2x Active Bloodline Keepers with 4 other Vampires on the board… one of which was Olivia! I still lost that game to a pro-almost-my-entire-deck Mirran Crusader that I couldn’t block, but if I’d had one more turn…

I was originally trying a mix of different finishers in the 6 drop spot, but found that Inferno Titan and Wurmcoil tended to work out the best. Both are great vs. Control, but they are superior vs. Aggro. Either of them could have blocked that pesky Crusader had they been in hand! I was demating the merits of Grave Titan, but then if he gets DoJ’d, you don’t get anything out of him. With I-Titan and Wurm, at least you’ve either dealt 3 damage, or you end up w / 2x 3/3 wurms. STRONG.

I think the cards that were missing from the deck were 2-3x swords. Skinshifter + Sword = GG, and I never got to do it since I had none main. Batterskull never lets me down, and I actually had 2x kills w / Batterskull equipped birds! For as long as it’s in standard, I’m pretty sure BSkull will be run in all my midrange decks. Lol.

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I hope you enjoyed this most recent Deck Tech article!

Have a safe and happy Christmas season (or holiday season, whichever you prefer)! Best wishes to all of you and your families!

Cheers,
Carl Szalich

Friday, 9 December 2011

It’s GREEN STEEL, baby! (16-3 FNM Record)

Time for another deck tech article!

First, sorry that I haven’t been as active as normal lately. My “real” job has been really busy, and I still need to get a professional looking article submitted to www.quietspeculation.com to go live for next week. BUT I wanted to hook you up with a really cool deck I’ve been playing for the past 2 weeks (1 at LA Mood and 1 at Imperial Hobbies) to a 13-3 game record.

Traditionally, Puresteel Paladins decks tended to wilt if they didn’t draw the namesake card in the deck. Sure, I guess living weapons on their own are “OK”, but they really shine when you’re drawing a card whenever you play one a la Paladin style. So sometimes you end up with a hand full of mediocre equipment and nothing else.

When I designed this build I wanted it as threat heavy as possible so that if I DIDN’T manage to draw a Paladin I could still win. When we lost Basilisk Collar it really hurt the deck, but as a fellow QS writer (Josh Justice) suggested, we can get the same effect by sacking deathtouch wolves to Mortarpod… and thus was born the green splash!

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Here is the deck list!

Creatures

4x Vault Skirge
4x Puresteel Paladin
3x Mirran Crusader
3x Etched Champion
3x Hero of Bladehold
17

Equipment

3x Flayer Husk
4x Mortarpod
2x Sword of War and Peace
2x Sword of Feast and Famine
1x Batterskull
12

Spells

4x Oblivion Ring
3x Garruk Relentless
1x Mox Opal
7

Lands

2x Inkmoth Nexus
1x Gavony Township
4x Razorverge Thicket
4x Sunpetal Grove
1x Forest
12x Plains

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As you can see, this deck is creature heavy. Some of my opponents incorrectly assumed I was playing W/G tokens as there are many of the same cards cross deck, and G/W Puresteel is not an established archetype yet so it’s a good assumption, albeit incorrect.

In this deck Puresteel Paladin acts more like a “Trump Card” in the fact that you can play out a bunch of dudes, achieve metalcraft, then drop paladin to form Voltron and swing. It doesn’t matter if you have a Puresteel for this to still be an effective strategy as (most of) the equipment itself helps our team regardless. Equipping Mirran Crusader with ANY equipment is dangerous… but giving him a sword or 3 ends games right away!

Believe it or not, Gavony Township actually won me a few games! It really plays nice with Hero of Bladehold, making the team he creates 3/2’s on the swing instead. It also gets Paladin / Crusader out of “shock” range, and since people seem to have eschewed incinerate in favor of the faster spell it = win.

Garruk is amazing, as he is both removal and creates bodies to equip to! As stated above, when he’s making deathtouch wolves and throwing them with a Mortarpod he is insane.

O-Ring is the best piece of removal in the format right now IMHO. It deals with EVERYTHING except for an Inkmoth

In the 19 games (over 8 rounds) I played with this deck I won 16 of them (only dropping 1 match), so it has some great potential! Pick this up if you want to try something powerful, yet different that can attack from a lot of different angles J.

Cheers!
Carl Szalich

Wednesday, 7 December 2011

Christmas Shopping: London Gaming Deals!!


Hey guys! With Christmas just around the corner, I figure it would be a great idea to get all of the store sales / specials for the holiday season on one easy to use directory!

Since I try and keep this site as impartial as I can I’ve got all of the comic / gaming stores as well as their sale description here for your viewing pleasures J.

I WILL BE UPDATING THIS LIST AS MORE INFORMATION BECOMES AVAILABLE AND MORE SALES ARE ANNOUNCED SO PLESE KEEP CHECKING BACK!


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WORLDS AWAY

666 Dundas St
London, Ontario
N5W 2Y8
(519) 433-1267

Sale Details!

Starts on Dec 04 / 2011

Magic Card Singles: Spend $50, get 20% off. Spend $100, get 30%. Spend $150, get 40% off!
Magic Packs: $3.75 ($0.50 off!)
Backstock Comics: 40% off!
TPB’s and Hardcovers: 30% off!
Action Figures: 20% off!

Comments:
This is THE BEST MAGIC CARD DEAL around! Sure, some stores have a higher discount all the time, but NO ONE has this kind of discount on the AMAZING card selection Brad (the owner of Worlds Away) has. This discount isn’t just for dollar rares… it’s for EVERYTHING HE’S GOT!! You need dual lands? I just bought 2x Underground Sea in ex- for $109! No, that was NOT a mistype… It’s true! Get there right away before everything is gone!!


L.A. MOOD COMICS AND GAMES

350 Richmond St
London, Ontario
N6A 3C3
(888) 621-7018

Sale Details!

Dec 1st Pre-Christmas sales!
"Super" Deals Abound!

25% off Premium Back issues
50% off regular back issues
Selected 3 for a dollar in the bargain basement!
25% off T-Shirts!
25% off Toys!
20% off statues!

Dec 10-24

25% off Graphic Novels & Trade Paperbacks
(This is in ADDITION to the previous sales!!)

Saturday Dec 10th

X-Mas Open House - Drop in for some holiday cheer!
ALSO! “Kill Shakespear” Signing between 11am -> 1pm!

Comments:
Gord, Carol, and the rest of the LA Mood Crew have some great deals going on this year! Huge discount on comic back issues @ 50%, and every year I always have fun during their Christmas Open House. They have an amazing selection of premium back issues, so if you’re hunting gold / silver age, at 25% off, everyone is going to “win”. J


HEROES COMICS AND COLLECTIBLES

186 Dundas St
London, Ontario
N6A 1G7
(519) 439-4955
Twitter = @heroeslondon

COMING SOON!
NOTE: LOTS of unadvertised specials so you may want to give them a call if you need something specific!


COMIC BOOK COLLECTOR

779 Dundas St
London, Ontario
N5W 2Z6
(519) 433-6004

HUGE SALE STARTING IN JANUARY… STAY TUNED!!


FRESHERS SPORTS CARDS

639 Southdale Rd E
London, Ontario
N6E 3M2
(519) 649-6116

COMING SOON... BOXING WEEK SALES!


BA’S COMICS

426 Hamilton Rd E
London, Ontario
N5Z 1R9
(519) 439-9636

December Storewide Sale!!
Sale runs until closing for Christmas break!!

Back Issues 50% off!
40% off Hardcover / Sofcovers!
Willing to negotiate Premium Wall books 20% -> 40% off!

(NOTE: Please be sure to mention "DontTrainMyOrgg" to get the deals! :P)

Comments:
Bruno has an AMAZING selection of hard to find gold / silver age comics, and specializes in older comics with a keen eye for grading. A cozy little shop just outside of the main comic book "district", which make it a hidden gem both in location AND in their back issue bins!
 

NEO TOKYO: THE ANIME STORE

787 Dundas St
London, Ontario
N5W 2Z6
(519) 642-7862

Sale Details!

20% -> 50% off various selected Anime Titles!
Coming Soon! Boxing Week Specials...

Comments:
Have you got an Otaku (Fan of Animation) in your family? Neo Tokyo is THE premier Anime store in London and surrounding area. A huge selection of both video rentals and sales as well as anything you can think of Anime related! If they don't have what you're looking for, they're more than happy to look it up for you and try and get it ordered in.


I hope this little article helps you and have a safe and happy holiday season!

Merry Christmas!
Carl Szalich


Tuesday, 29 November 2011

Thoughts on Innistrad Drafting

I was talking with Will Bax last Friday about Innistrad drafting on MTGO, and he seemed to insinuate that us London drafters kinda sucked.

“Are you losing all of your Innistrad drafts like the rest of us?” he asked.
“Actually, I’m doing pretty good!” was my reply.

… Then I proceeded to 1-2 my next draft. :S

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I’ve drafted 3x times now and gone 2-1 / 3-0 / 1-2 in that order.

What has been working out and what hasn’t? Let’s take a look at the builds that I played:

1)      2-1 = White / Blue Flyers

I tried to pick as many flying creatures as I could that had a decent CC and P/T. Highlights from the deck included cards like:

2x Abbey Griffin
2x Chapel Geist
Avacynian Priest
Doomed Traveller
2x Voiceless Spirit
Claustrophobia
Lantern Spirit

This deck was pretty good! Most of the flyers are in U/B/W so by cutting most of the flyers out of U/W that meant that the only “air force” I should really be expecting would come out of a B player. My loss was, indeed, to a Black deck… my opponent ended up having too much zombie recursion for me to deal with :(. This deck was pretty fast and had a good curve, which was what I think helped me win quite a few of my matches. My first impression of the format was that it is slower than the past few, so if you’re playing a fast deck against their fatties, you’re going to win.  I was often so ahead that even once my opponent DID start dropping bombs, they were already in the red so far that they couldn’t recover. Either that, or they started dropping big monsters that had to walk the earth and couldn’t interact with my flyers as they closed in for the kill.

2)      3-0 = Blue / Black Humans

I REALLY think a fast aggressive deck is the way to go in Innistrad. Pump out quality creatures on a consistent basis and overrun them! In this build I was lucky enough to score some REALLY good human equipment in the form of Silver Inlaid Dagger AND Butchers Cleaver! Not only that, but my deck was like, ½ creatures, all of which were pretty decent! Here’s a quick breakdown of some of the stuff that made the cut:

Invisible Stalker
3x Delver of Secrets / Insectile Aberration
Diregraf Ghoul
Disciple of Griselbrand
Falkenrath Noble
Manor Skeleton
Morkrut Banshee
Screeching Bat
Lost in the Mist
Murder of Crows
Silent Departure
3x Stitched Drake
Spectral Flight

This deck was incredible! Lots of T1 plays, lots of humans to equip. I even managed a T1 Delver into T2 flip! Once again I am convinced that speed > fatties in this format, and that having good reusable tools will win you the game every time! Oh yea! T1 Delver into T2 flip and drop Silver Inlaid Dagger is REALLY good and had someone scoop on their T3 to it. The Delvers did not flip often, but they were there mostly as an early threat AND because they’re humans to weild my weapons of war.

3)      1-2 = Black / Green Fatties

I should have seen the signals and switched to red, but I got greedy when I saw some late removal in B and some decent big green creatures surfing the tables. I thought to myself: “Don’t do this… don’t get into the fat stuff… you KNOW they’re too slow and that the morbid becomes too hard to activate!” But I did it anyways. I won my first match (barely) then proceeded to get crushed in 2 straight twice in a row. My deck looked something like this:

Bloodgift Demon
Corpse Lunge
Curse of Death’s Hold
Markov Patrician
Morkrut Banshee
Skirsdag High Priest
Stromkirk Patrol
2x Festerhide Boar
Grizzled Outcasts
2x Villagers of Estewald
Spider Spawning

Yea… you can see how a deck like this one may as well scoop to the 2 decks I played above. IF I was able to make it to T3-4 without them dropping a creature, or doing ANYTHING AT ALL, I was golden… but if they had a play on T1-2 there was no way I was able to recover. Especially since by the time I had a creature in play, they had 2x and would just “remove” my blocker to keep pressure on me until I died. I had a HUGE problem activating morbid since my guys were beef and tended not to die when it would be beneficial to me…. No one wanted to chump block me into morbid :(.

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So I guess my experience with Innistrad has been that it’s a FASTER format than I’d originally thought. Unless you draft a fairly aggressive deck with multiple points along the mana curve, don’t expect to win with fatties. Ramping to fat is fine, but just piling them all in there and expecting to win will result in disappointment.

I’ve also found that unless you’re an aggressive deck, you will have a problem activating morbid. Smaller creatures = good for morbid. Bigger creatures w / high CC = bad. People can see your “swing into bad trade so that I can activate morbid” tech from a mile away… you’re not fooling anyone! The only GOOD thing about this was that I was able to play mind games w / 1 opponent and swing in for a couple points of damage w / a 1/1 he wouldn’t block in the fear of a Banshee… the joke was on him because all I had in my hand was land (5 of them)!

I hope this helps some of you with your drafting experience. I’d love to hear what YOU’VE had success with so that we can share notes and improve our game as a community.

Cheers!

Carl Szalich


(NOTE: My 2nd article for www.quietspeculation.com went live today! YAY!! :))

Tuesday, 22 November 2011

FNM: 12-0 With U/W Aggro-Control!


Last week I had the pleasure of playing at Imperial Hobbies for FNM. It was an intense and grueling 5 rounds of battle, and I was pleased with my 4-0-1 which was really a 5-0 since we played out the last match (we’d drawn to ensure we got foil GftT). I then had the opportunity to square off against Eric’s Tempered Steel deck (which had gone 4-1) to see if I could beat the monstrosity that has a 40-0 record vs. my terrible G/U self-mill deck and took that one in 2 as well… 12-0 for the night!! ;)

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I played a list similar to this one with a few updates:

Here is the new list:

Removal Spells:

3x Oblivion Ring
2x Dismember
3x Day of Judgment
8

Control Spells:

4x Mana Leak
3x Dissipate
2x Timely Reinforcements
9

Card Advantage:

4x Ponder
4

Creatures:

4x Snapcaster Mage
2x Sun Titan
2x Consecrated Sphinx
2x Phantasmal Image
3x Hero of Bladehome
13

Lands:

26x Of Them!

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Since I was finally able to pick up my 4th Snappy (thanks Jeremy!) I had no choice but to play him and make room for the 4th ponder and another dissipate. I’d found that the Sun Titans weren’t making as big an impact as I’d hoped, so cut them to 2. Same with phantasmal image, he was ending up dead a lot of times, so he became the 4th Snapcaster.

There were some good lolz while playing Brandon. Quotes!

Brandon: “What the hell! You’re gonna mana leak it AGAIN, right?”
Me: “Yep! Mana leak #3… put that Mirran Crusader in the Grave!”
Brandon: “Cast Hero… mana leak #4?”
Me: “Nope! Mana leak #3… again. I cast Snapper and flash it back!”
Brandon: “That’s 4 mana leaks! Dude, I hate your deck! Crusader?”
Me: “No again… I cast another Snappy and flash another Mana Leak.”
Brandon: “5 LEAKS??? I HATE THIS GAME AND I HATE COUNTERSPELLS!!”
Me: “LOL!!”

Yea, take that aggro players!

MORE NOTES ON SNAPCASTER…

Snappy enables so many awesome plays! I was down to 1 life, played a Timely Reinforcements to go to 7, played another to go to 13, flashed it back with a Snapper to go to 19 (He was still @ 20 at the time)!

I find it interesting that Snapcaster seems to have had more success in Modern than Standard! It could simply be because the 4x Tempered Steel decks that made it to the T8 strangled out any other archetypes, but there was not a single control deck to be seen…

Meanwhile, Snappy has been showing up in a SLEW of great modern builds! Whether it be U/W/R control, Tempo-Zoo, Red-Bant, U/W Control or any number of other impressive decks. When ZOO is rockin’ him to double up on Lightning Helix, you KNOW the card has got to be good! :)

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On another note, my first article finally went live for www.quietspeculation.com! Whether fortunate or unfortunate, it’s an “insider” article, so you won’t be able to read it unless you subscribe… sorry! :*(. I’ll still be sharing stock tips with you when able though, so no worries!

BUT if you were interested in taking a look at my premium articles, I can honestly say that if your interests are more related to FINANCE, that it’s an EXCELLENT site to sign up for! If you’re more interested in decklists and strategy, it has a few articles on that as well, but it is primarily a financial website designed to help you trade, buy / sell, and profit.

I’ve been a site member there for almost a year now and can honestly say that it’s been paramount to stepping up my game and staying ahead of the curve when it comes to price changes and stock tips. Again, if you are interested in Financial tips and tricks, this is the place to be!

// END ADVERTISEMENT! (lol)

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THE OLIVIA VOLDAREN EXPLOSION!

How many of you had been heeding my words and have invested in a few Olivia when they were $5? Anybody?? Well you all know that your hero (me) did! Up to at least a dozen copies around $4-5 each that are now worth $12+… good times! Had you been speculating like I was, you’d have made some good coin on this one! J

12 (Quantity Owned) x $5 (Value upon Purchase) = $60 (Original Investment)
12 (Quantity Owned) x  $12 (Present Value) = $144 (Current Value)
$144 (Current Value) - $60 (Original Investment) = $84 (Profit)… it was that easy!

So how should I ensure that I end up covering my Original Investment ($60), make a tidy profit, and still have some Olivia? My plan is to sell 8x of my copies and keep the other 4. This will leave me with the following calculation:

8 (Quantity Sold) x $12 (Present Value) = $96 (Total Sale)
$96 (Total Sale) - $60 (Original Investment) = $36 (Profit) + 4 Olivia in Hand

I want to sell 8x of them now while they’re hot in case they slide a little, but I want to keep at LEAST 4x for myself to play with / continue to speculate on. As I keep saying over and over again, there are still 2x more sets to go that will have a strong Vampire theme and could make her even BETTER.

^^^ Look at all of the above a second time and begin to familiarize yourself with doing little calculations like these. They are VERY important if you plan on speculating, as you always want to have a “plan” in mind so that you can avoid possibly taking a loss, and plan out what your cash flow will look like for your NEXT investment.

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I’ll be playing FNM @ L.A. Mood this weekend and may even have a new deck… Prepare yourself foolish mortals! :P


Cheers,
Carl Szalich

Thursday, 17 November 2011

Return of the Jundi! (And Trade or NO Trade)

Hello all! I’ve been busy brewing up a few lists as you;ve probably noticed, as now that there are a lot of deck lists and results out using Innistrad we should be able to see where the state of the game is going and prepare for it.

We’ve already looked at:

1)      Control -> "Ponder"ing the Aggro Solution

The 3rd archetype is of course MIDRANGE, which (as the name implies) falls somewhere between Aggro and Control. Some people even call this “aggro-control” since it’s a hybrid of both. Last season a perfect example of this was the old Jund deck which used powerful spells and creatures to generate card advantage vs control, and had better creatures than aggro. Is there a deck we can build today that can grind us CA and deal with the fast threats presented in Tokens / Aggro-Geist?

Here’s a proposal!

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MIDRANGE JUND (R/B/G)

4x Birds of Paradise
3x Skinshifter
3x Mayor of Avabruck
4x Daybreak Ranger
2x Solemn Simulacrum
2x Olivia Voldaron
2x Bloodgift Demon
1x Inferno Titan
1x Wurmcoil Engine
1x Grave Titan
23

3x Doomblade
3x Incinerate
3x Rampant Growth
2x Garruk Relentless
2x Garruk, Primal Hunter
13

2x Kessig Wolf Run
2x Inkmoth Nexus
4x Copperline Gorge
4x Blackcleave Cliffs
3x Swamp
3x Mountain
6x Forest
24

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Look at this curve!

CC1 = 4
CC2 = 15 (<- UGLY!!!)
CC3 = 4
CC4 = 6
CC5 = 4
CC6 = 3

AGAINST AGGRO?
Aggro has a hard time with Skinshifter and Doomblade / Incinerate keep it in check until we’re able to roll out our “bigger guys” who will trump all of theirs (except that accursed Hero of Bladeholme… damn she’s annoying! Save a doom blade for her! Haha). Daybreak Ranger is insane and will act as removal every turn until killed. If you can untap w / Olivia Voldaron in play, you’re probably going to win as well since she’ll either kill all their guys OR just get so big that she’ll trump everything else on the field, titans included. We round out the package with Inferno / Grave Titan and a Wurmcoil engine, all of which eat little bears all day long.

AGAINST CONTROL?
The Mayor is an excellent tool vs Control. If you can slip one under a counterspell and they don’t deal with it immediately, it can win the game all on its own. A T2 Skinshifter swinging for 4 a turn is also pretty good because of the trample and the fact that it can kill a Spellskite. Solemn is CA, Bloodgift is CA, the Garruks are CA and CA is really good vs control. Our creatures are so quality that any one of them can end the game on their own, so control has to make 1-for-1 trades which it really hates to do. The Kessig Wolf Runs makes ANY threat lethal, so it’s a nice bonus!

There you go! 3 decks within a week, one for each play style.

What’s YOUR favorite style? Aggro, Control, or Midrange?

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Here’s a quick Trade or NO Trade for you as well! This trade went down about 2 weeks ago… let’s look at this one from what prices were back then VS. what they are today to see if we can learn anything about how values are shifting, and if a trade from then is still be a good deal if we did it THIS week instead!

<< TRADE 1 >>
PILE 1
PILE 2
3x Stromkirk Noble
1x Angelic Destiny
1x Scaab Ruinator
1x Batterskull
2x Blackcleave Cliffs

So what do you think? Pile 1 or 2 or are they even?
What about 3 weeks ago… were they even THEN?
Think about it before you scroll down…



<< TRADE 1 – TODAYS VALUES >>
PILE 1
PILE 2
3x Stromkirk Noble ($5x3 = $15)
1x Angelic Destiny ($16)
1x Scaab Ruinator ($4)
1x Batterskull ($12)
2x Blackcleave Cliffs ($4x2 = $8)
Total = $31
Total = $24

Oh no! It looks like by TODAYS values pile 1 is waaayyy ahead! Someone got a great deal on an Angelic Destiny is what REALLY happened here, as it was on the rise when traded and Skaab was falling. Batterskull has been stagnant at $12 for a while now, and Blackcleave Cliffs don’t have a home yet, so I think they’re undervalued right now. All in all, today, this would be a VERY bad trade. Let’s see how things looked 3 weeks ago when the trade actually happened!

<< TRADE 1 – NOV 6TH VALUES >>
PILE 1
PILE 2
3x Stromkirk Noble ($6.5x3 = $19.5)
1x Angelic Destiny ($11)
1x Scaab Ruinator ($6)
1x Batterskull ($12)
2x Blackcleave Cliffs ($4x2 = $8)
Total = $30.50
Total = $26

Still a bad deal L, just not AS bad. I’m pile 1 and was dealing with a super-aggressive value trader. I’m normally pretty calm / rational when I’m trading so don’t know why I did this one. I knew Angelic Destiny was on the rise and that Skaab was on the fall, but still did the trade because of pressure, and the fact that he wanted us both to use SCG values, so it should have been on a level playing field. HOWEVER, Starcity had NOT updated their prices on either Destiny OR Skaab, and while I had a bad feeling about the trade, and SCGs values seemed off, I did it anyways. I still think Skaab and Blackcleave are poised to go up, but that shouldn’t have changed the fact that AT THE TIME, they were low, so I should have traded for them as such.

I’m going to take a few things about this trade away with me, as I think I learned something!

a)      If you don’t feel comfortable with a trade, don’t do it!
b)      SCG is NOT the be-all-and-end-all (That’s what eBay completed listings is for).
c)      Don’t let yourself get “hussled” or intimidated.
d)      If you KNOW something is gaining, ask for more than its current value.
e)      Trade for cards at CURRENT value, not possible future values.

Learn from my mistakes!!! Hahaha…


Cheers,
Carl Szalich